Gotharman's mission is to make high quality electronic instruments, that is capable of producing a wide range of sounds, and that has the best possible sound quality.
To make everything work as fast and effective as possible, no Gotharman machines are programmed behind any "OS". Everything is performed directly by the processor of the instrument, and everything is programmed in assembly language, which is up to 30 times more effective than the C++ language, that most people program in, and it is programmed specifically for the instrument hardware. The latency is 450 times shorter, than on Linux based machines.